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Here is the final boss of the first Final Fantasy game. It’s the remake for PSX, Final Fantasy Origins. Really, at my current level, the fight wasn’t too hard. The game only has 50 levels, so 32ish/50 isn’t underleveled. I tried to stall the fight to make it more epic but that didn’t work for long. This is one of those fights you can’t stall forever without losing. In FFI, there’s no save point in dungeons, and due to the hideous lack of magic usage in the game, you can only heal yourself so many times before you’re out of MP and out of Potions, forcing you to leave. If anyones wondering, yes the remake OBVIOUSLY is graphical remake with remade music. The game was originally on the NES, what do you expect? But the sad news is, this is the last remake that honors the original FFI. All the newer remakes (GBA, PSP, etc) are all made about 5 times easier and changed too much. This is exactly the same as the original, minus the graphics and music, which don’t affect the actual gameplay. That in mind, this game will seem much less fun if you’re used to newer games. There’s not much to it, and you can beat it in a day easily if you know what you’re doing. But you have to keep an open mind if you play it and realize this was originally the first FF, which came out in the NES days. Anyway, enjoy. This is the only FFI video I recorded. I WANTED to record all the 4 fiend fights, but honestly it’s too much a pain in the ass to have to go through dungeons again just to record a boss
Video Rating: 4 / 5

With the fall of the Roman Empire and the onset of the Dark Ages, and despite Church and States severe prosecution against magicians and wizards, magic and interest in the occult continued to be practiced by those who longed to empower themselves through will and desire to gain unsurpassable wisdom. These conjurers and alchemists hoped that their works would allow them a new perspective of the deepest depths of the divine reality and provide a means of traversing the spiritual realms of angels and demons. However, they had to practice their art in a way that the Church wouldnt object to, so they came up with Natural Magic (or white magic that was good and existent in all things natural), as opposed to Black Magic, which was the Devils work, and as such they would never do. Magical texts called Grimoires were used to conjure demons to do a wizards bidding. We have already seen in the earlier chapters how ritual magic was used to gain power over spiritual forces, thus the Grimoires were continuing the ancient tradition of empowerment through incantation. The Grimoires flourished between the 13th and 17th centuries, and were famous for containing spells that were devoted to achieving magical powers, health or the love of women. The Medieval Grimoires were crude and confusing books compared to the Classical grimoires of ancient Egypt and Mesopotamia. But luckily there existed more advanced Grimoires, thanks to the Arabian, Moorish and Hebrew mystery traditions. These

29 Responses to Final Fantasy I – Final Boss

  • Nueroactive says:

    Modern entertainment industry has been crafting powers and controls over the entertained audiences. Casting and conjuring up essences that would not be otherwise found within the people. Put neurophone technology behind it and you have a complete casting and spirit commanding system that can get people who possess certain spirits to kill. Hypnotics through the media is a power many have over looked.

  • AndreaRossouw1 says:

    Thanks for all the research Darryl! Looking forward to you taking on the Philosophy of Equality

  • clk211bu says:

    thanks!

  • MartijndeGraaf1001 says:

    thanks for sharing this info

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