the game types.
· Your own online Arcade system that allows you to group your games into custom multi-player arcades and invite players to compete.
The average age of an E-Game Player is 29 years and ninety two percent of all games are purchased by adults over the age of 18. 39% E-Game players are women. Computer and video game software sales grew 8% in 2003 to $ 7 billion in the following years and are expected to hike more. However, when compared to the movie industry this segment is still a small player.
In fiscal 2004, ended June 30, E-Games’ sales rose 11% to million, and profit increased 9%, to .7 million, from a year earlier. It did have a loss of 4,000 in its 2005 fiscal first quarter, after sales were hurt when Wal-Mart Stores Inc. reduced shelf space it allocates to low-price PC games, E-Games says.
Some very sought after E-Games are as follows:
AirXonix: This is a 3-dimensional remake of the Xonix game. In the Xonix game you have to control a device, which is moving over the playing field whilst several monster-balls are wandering inside. The objective is to isolate the balls away from as much spare playing field as possible.
Buzzing Cars: Buzzing Cars is a totally crazy racing game where you’ll not only need to be fast but also smart. You must carry out various missions such as drive robots around, chase flying saucers, electrocute aliens and of course race against the clock. You can buy seven different cars with various properties. In every crash, the cars begin to lose parts, until eventually after enough is lost they completely fall apart.
Cross & Word Games: A compilation of three simple puzzle games previously released by E-Games in their