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What Your Guild Might Ask Of You In A Raid

When you start raiding for the first time, the biggest culture shock many players face is the fact that the character style they’re used to playing might not be good enough for the raid leader. There are players who, as Paladins, Druids, Warlocks, or Priests might be required to shift their talent specs, their style of play or their location in the raid according to who shows up on raid night and how many players are going into the raid. If you want to be drawn upon as much as possible and to prove that you are worth the efforts of your guild leaders, you need to be flexible and willing (plus able) to adapt quickly.

How Will You Adapt

To be fair, some classes don’t need to adapt all that much. Mages, Warlocks, and Warriors are not going to be asked to change what they do. They have roles in a raid that don’t change all that much. They might be asked to get a certain ability ready or to make certain items, but they’re not going to need to move. A Warrior with Protection spec is usually a tank, and Mages and Warlocks are always DPS (though Warlocks might on occasion prove useful as ranged OTs for short spurts).

However, those of you out there with hybrid classes such as the Paladin, Druid, Shaman, or Death Knight (and sometimes Priest), will find that your role in the fight becomes much more fluid. In some fights, a DK or Druid might prove to be a more

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